showing 26 games

namepublisher(developer)year arrow_downwarddescription
Condemned  Sega (Monolith Productions)2005The Japanese title reads approximately: [i]kondemudo saiko kuraimu[/i] ([i]Condemned Psycho Crime[/i]).***Developed by award-winning Monolith Productions for the next-generation consoles and PC, Condemned allows players to experience an unnatural level of psychological tension as they use their instincts, forensic tools, and melee combat to track serial killers and bring them to justice. Gamers will play as Ethan Thomas, an FBI agent in the Serial Crimes Unit (SCU), whose pursuit of relentless serial killers leads him through detailed urban environments filled with socio-paths who lurk on the periphery of humanity.

Presented in a first-person view for maximum visceral effect, this atmospheric thriller is best played with the surround-sound up and the lights off. Given the power of next-generation hardware, Condemned is able to feature photo-realistic backdrops, life-like physics, and highly sophisticated artificial intelligence. Weapons and ammunition are scarce, leaving the player vulnerable to the game's gallery of mentally deranged criminals. Careful detective work and precision reflexes are a player's primary means of survival. Inspired in part by the films of the psychological thriller sub-genre, Condemned maintains an intense, focused pace. Players can never be sure what waits around each corner.

Features
* Next-generation lighting, mapping, and filtering techniques provide for environments of unprecedented detail and visual quality.
* Intelligent enemies respond strategically to your offensive and defensive maneuvers.
* High-level physics allow players to manipulate background items, which respond realistically when picked up, kicked, or bumped.
* A tightly wound story is backed with strong character development and major plot twists.
* Meticulously crafted 5.1 surround-sound will cue players to the location of offscreen enemies.***Released 2005-11-15 in North America and 2005-12-02 in Europe.
Uses the [[gametag:lithtechengine Lithtech Jupiter EX]] game engine.
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Half-Life 2: Episode One Sierra (Valve)2006German release was censored ([url=http://schnittberichte.com/schnittbericht.php?ID=4673]see[/url]) labelminimizeminimize
Half-Life 2  Valve Corporation;Vivendi Universal Games (Valve)2007German release was censored ([url=http://schnittberichte.com/schnittbericht.php?ID=4610]see[/url]) labelminimizeminimize
Overlord Codemasters (Triumph Studios)2007 labelimageminimize
Half-Life 2: Episode Two Sierra (Valve)2007German release was censored ([url=http://schnittberichte.com/schnittbericht.php?ID=4527]see[/url]) labelimageminimize
Overlord: Raising Hell Codemasters (Triumph Studios)2008 labelimageminimize
Fallout 3 Bethesda Softworks (Bethesda Game Studios)2008 labelimageminimize
Overlord II  Codemasters (Triumph Studios)2009[b]DLC:[/b]
* Battle Rock Nemesis (2009-07-29)
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Red Faction: Guerrilla  THQ (Volition)20092009-05-21 multiplayer demo labelimageminimize
Mini Ninjas Eidos Interactive (IO Interactive)2009Prepare yourself for a Ninja adventure like you have never seen before! Join Hiro, the smallest hero on the biggest adventure, as he embarks on an epic and electrifying quest to restore harmony to a world on the brink of chaos. Use your skills and mighty Ninja training to battle a magical army of evil Samurai. Harness the power of your Kuji magic and utilise the special skills of your Mini Ninja friends as you travel through a perilous world to reach the final confrontation with the Evil Samurai Warlord in his Fortress of Doom. labelimagesubject
Risen Deep Silver (Piranha Bytes)2009An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters. A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population. The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea. A Hero Will Come - As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing. labelimagesubject
Venetica dtp entertainment (Deck13 Interactive)2009 labelimageminimize
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009Players 'relive' the life of an assassin during the Italian Renaissance in this open-world action adventure game. The goal is to exact revenge upon conspirators who have framed and executed loved ones; the goal is to be accomplished through assassination. As players roam the crowded streets of Florence, Italy, they can creep through catacombs and corridors, undertake diverse side-missions, and tail-and-assassinate all manner of human targets—politicians, Templar soldiers, conspirators. Players can also brawl with family rivals or engage in sword fights with Templar soldiers, but in most cases, they use stealth techniques to complete the mission; for example, players can sneak up on enemies from behind and kill them with hidden daggers, poisoned daggers, spring-activated blades, and swords. When blades connect, blood shoots out in a fountain-like manner as targets groan or scream. These stealth-kills are sometimes depicted close-up and are somewhat graphic: the camera follows the 'herky-jerky' thrusts of the blade; the player hears a distinctly 'wet' flesh-impact sound. The most graphic depictions of violence occur during cinematic cutscenes (the following two scenes do not involve players' character): A businessman, crawling away from a Templar leader, gets pinned to the ground by a sword through his neck; a young nobleman is ambushed by rivals, begs for mercy, then gets stabbed multiple times in the chest amid screams of 'Muori! Mouri! Mouri!' [Die! Die! Die!]. The spurts and sprays of blood that accompany some of the stabbing attacks can be intense.

The game contains strong sexual overtones. During one 'seduction mini-game,' players are able to press buttons to kiss a woman and remove her dress; with the woman's back facing the camera, the two characters lower to bed and blow out a candle. Some scenes take place inside brothels, though no nudity or sexual acts are depicted. The dialogue contains the following sexual references: 'So the whip or the paddle today?' and 'Does your wife know about your page-boy fantasies, Captain?' Character backstories, narrated through still-frame vignettes, explain how villains and historical figures achieved their notoriety; some biographies include references to adultery, sodomy, prostitution, and rape (e.g., 'Caterina was captured and sent to Rodrigo Borgia . . . who kept her imprisoned for a year and is rumored to have raped her alongside his son.'). One cutscene depicts a man and a woman wearing translucent, flesh-toned bodysuits as they flee from danger. The digitized lighting effects, the glow from their futuristic suits, obscure most of the details, though outlines of breasts and buttocks are partially discernable (i.e., not definitively nudity). Consumers may also wish to know that the game contains strong profanity, both in English and Italian (e.g., 'f**k,' 'sh*t,' c*zzo,' and 'm*rda'); the most explicit instance occurs when a man frantically describes a 'vision'—'I'm at the opera . . . the soprano is so beautiful . . . I'm in bed with her, she cries as I f**k her.'
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Deadly Premonition  Ignition;Marvelous Entertainment;Rising Star Games (Access Games)2010From the UK game box :

[i]Welcome to Greenvale.

Uncover the truth of the Red Seed Murders and Greenvale's many deadly secrets as you delve deeper into this remote rural town where mystery and murder go hand in hand.[/i]
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Fable III  Microsoft Game Studios (Lionhead Studios)2010 labelimageminimize
Dead Island Techland;Deep Silver (Techland)2011 labelminimizeminimize
Torchlight Microsoft Game Studios (Runic Games)2011 labelimageminimize
Lair of the Evildoer Going Loud Studios2011The evil Dr. Odious has you trapped high in his lair. He’s also not very fond of you. Make your escape by battling through hundreds of monsters, collecting over 25 weapons and leveling up as you go. Procedurally generated levels will keep you on your toes in this action RPG shooter, ensuring a different experience with every playthrough!

Features:
* 20 levels procedurally generated by pure evil, ensuring unique experiences with every playthrough
* Over 30 types of enemies, also generated by pure evil
* 25 weapons, each with dozens of variations
* Weapon affix system to keep you hunting for the best loot. Seek out the "Shiny Shotgun of Haste", avoid the "Worthless Pistol"
* Stat-based leveling system, to help you escape the lair the way you want to
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The Elder Scrolls V: Skyrim Bethesda Softworks (Bethesda Game Studios)2011 labelimageminimize
Saints Row: The Third  THQ (Volition)2011 labelimageminimize
Trine 2 Atlus (Frozenbyte)2011 labelimageminimize
Darksiders II  THQ (Vigil Games)2012 labelimageminimize
Ascend: Hand of Kul Microsoft Game Studios (Signal Studios)2013 labelimageminimize
Deadpool Activision (High Moon Studios)2013 labelimageminimize
Thief  Square Enix;Eidos Interactive (Eidos Montreal)2014 labelminimizeminimize
Risen 3: Titan Lords Deep Silver (Piranha Bytes)2014Piranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG. Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story. Risen 3: Titan Lords is set for release in August 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

The key element of the cult Gothic series as well as Risen is the vivid world and the freedom to explore it. The world of Risen 3: Titan Lords will be diverse, authentic and full of life, providing the player with an authentic, classic RPG experience.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place. You can try out and find things that others might not. Exploration is the key to our game", says Bjoern Pankratz, Project Lead at Piranha Bytes.

The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?
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